Quests: one window, a tracker and the map
Quests are now a single system inside the client.
- A new window replaces the Quest Log: each quest with its steps, what you have done and what is left.
- The tracker in the side panel follows every quest you start on its own (up to five at a time).
- Diamonds on the map mark where to talk to the NPC or where the entrance is; on the surface, where you go down.
Along the way we reviewed quest by quest. The ones that broke because of a missing NPC or dialogue were fixed, the missing monsters were brought in (Elemental Spheres, Uneasy Alliance, New Frontier and Vampire Hunter, among others) and 21 questlines got their steps.
And they connect with travel: if a spawn doesn't have travel yet, the map tells you which quest unlocks it and offers it to you. Once you finish it, you can travel to what that quest opens.